Fixes, changes and new places
The reason behind intermittent client side instability has revealed itself and a fix has gone it which should improve things...
The reason behind intermittent client side instability has revealed itself and a fix has gone it which should improve things...
Roun’s death penalty, Battle Fatigue, changed majorly today. Originally it applied only when your party lost a battle. It applied...
Welcome to Roun. If you enjoy traditional fantasy themes, card games, exploration and non-linear play then I hope you’ll enjoy...